Spiritual Sphere Absorption
|Spiritual Sphere Absorption|
|Fixed Cast Time:||0.5 seconds|
|Target:||Self or Enemy|
|(Monk & Super Novice) Summon Spirit Sphere Lv. 5|
Absorbs all Spirit Spheres the user/target has to regain 7 SP per sphere, and will fail if the user/target does not have Spirit Spheres. Versus monsters, each cast has a 10% chance to regain SP equal to twice the target's level.
- This skill along with Zen can be used as a quick SP recovery skill, since Zen consumes 20 SP and absorbing 5 spheres would get the user 35 SP (
7 × 5 = 35). This method can be used during the 3 seconds of SP drought from Guillotine Fist as well.
- This SP recovery method is enhanced with Rising Dragon, as Spiritual Sphere Absorption will absorb all Spirit Spheres at once, for a maximum of 105 SP (7 x 15 = 105).
- This skill will not disrupt the execution of any skill in mid-cast that requires Spirit Spheres.
|Monk • Champion • Sura|
|Excruciating Palm • Flee • Fury • Guillotine Fist • Iron Fists • Mental Strength • Occult Impaction • Raging Quadruple Blow • Raging Thrust • Raging Trifecta Blow • Root • Snap • Spiritual Bestowment • Spiritual Cadence • Spiritual Sphere Absorption • Summon Spirit Sphere (Spirit Sphere) • Throw Spirit Sphere|
|Chain Crush Combo • Glacier Fist • Raging Palm Strike • Zen|
|Crescent Elbow • Cursed Circle • Dragon Combo • Earth Shaker • Fallen Empire • Flash Combo • Full Throttle • Gates of Hell • Gentle Touch-Convert • Gentle Touch-Cure • Gentle Touch-Energy Gain • Gentle Touch-Revitalize • Gentle Touch-Silence • Lightning Ride • Lightning Walk • Lion's Howl • Knuckle Arrow • Power Absorb • Power Implantation • Rampage Blast • Rising Dragon • Sky Blow • Tiger Cannon • Windmill|
|Weapons||Mace • Knuckle|