|Duration:||(6 − Skill Level) minutes|
|Knock Back:||(Skill Level + 5) cells|
(Super Novice) Quest
Sets a trap that causes any enemy that steps on it to slip and slide in a certain direction.
|Level||Knock Back||Trap Duration|
- After the slide, the enemy will be immobilized for 4 seconds.
- This trap does not push back Boss monsters.
- The push back of this trap depends on where it is set relative to the user as provided below.
- This trap can be pushed back. The direction depends on where the trap is relative to the attacker as as provided below. If the trap is in the same cell as the attacker, it will be pushed westward.
|Knock Back positions|
- If the player has learned Ranger's Trap Research, this skill can be used with instead. In which case the skills Remove Trap and Keen Nose will yield a instead of a plain . If both kinds of trap are present in the inventory, the plain traps will take priority as catalyst for this skill.
- This trap can be set into null cells. When using this skill onto a forbidden (black) area of the map, the skill will fail with a warning message, and no SP or Trap will be used. However, if the skill is cast onto a map square which is occupied by an object (not an entity), the SP and Trap will be consumed, but a trap will not be set and a warning message will not be issued. These map squares can be identified when the green targeting square vanishes. , is an example of a map full of (non-obvious) locations that will cause this. Many guild castles also contain map squares with this behavior, only the targeting square might not disappear.
- Trap Duration lasts 4 times as long in War of Emperium.
- Traps occupy 1 cell.
- Traps can only be placed up to 2 cells next to players, monsters or another trap.
- Traps can be activated by and will affect allies, enemies and the user in PvP environment.
- Traps have a durability of 3,500 HP.
- Traps will not activate if the user is under the effect of Manhole.
- Like ground skills, traps can also be swept by Ganbantein, Earth Drive and Crazy Vines.
- Siren's Voice protects the Maestro or Wanderer from traps of enticed trappers.
|Hunter • Sniper • Ranger|
|Ankle Snare • Beast Bane • Beast Charge • Blast Mine • Blitz Beat • Claymore Trap • Detect • Falconry Mastery • Flasher • Freezing Trap • Land Mine • Phantasmic Arrow • Remove Trap • Sandman • Shockwave Trap • Skid Trap • Spring Trap • Steel Crow • Talkie Box|
|Falcon Eyes • Falcon Assault • Focused Arrow Strike • Wind Walker|
|Aimed Bolt • Arrow Storm • Bomb Cluster • Camouflage • Cobalt Trap • Detonator • Electric Shock • Fear Breeze • Fire Trap • Full Throttle • Ice Trap • Keen Nose • Magenta Trap • Main Ranger • Maze Trap • No Limits • Tooth of Warg • Trap Research • Verdure Trap • Warg Bite • Warg Dash • Warg Mastery • Warg Rider • Warg Strike|