Refinement System
Overview
Equipment in Gathering Ragnarok Online can be 'upgraded' or 'refined' by upgrade NPCs in both Althea and Payon to make them more powerful. All equipment has a maximum upgrade level of +20, starting from +0. +0 items do not have any prefixes, but once they are upgraded, the number of upgrade levels will be displayed on the equipment - e.g. +5 Stunner. Upgrades above +10 use a different system, and it is very unusual to see gear upgraded above +10.
Also, you can turn in Rough Oridecon and Rough Elunium to create single refined Oridecon and Elunium, which are needed for upgrading Lv. 3 / Lv. 4 weapons, items and armors, respectively. The game's reward systems and also the Cash Shop offers better versions of those ores as listed down below.
Effects Gained
Weapons
An upgraded weapon will get the following bonuses (for conciseness, only ATK is written):
- Level 1 - Every +1 upgrade gives 2 ATK, 0~3 ATK for every Over Upgrade pass the +7 Safety Limit, 16 High Upgrade ATK from +15 to +16, and 1 ATK for every High Upgrade pass +16.
- Level 2 - Every +1 upgrade gives 3 ATK, 0~5 ATK for every Over Upgrade pass the +6 Safety Limit, 32 High Upgrade ATK from +15 to +16, and 2 ATK for every High Upgrade pass +16.
- Level 3 - Every +1 upgrade gives 5 ATK, 0~8 ATK for every Over Upgrade pass the +5 Safety Limit, 32 High Upgrade ATK from +15 to +16, and 2 ATK for every High Upgrade pass +16.
- Level 4 - Every +1 upgrade gives 7 ATK, 0~14 ATK for every Over Upgrade pass the +4 Safety Limit, 48 High Upgrade ATK from +15 to +16, and 3 ATK for every High Upgrade pass +16.
- A +20 Level 4 weapon has its ATK and MATK increased by 200~424.
Notes:
- The Over Upgrade bonus is random for every hit and gives a minimum of 0. This bonus is not shown on the Status Window or affected by the Maximum ATK from Critical Hit Damage and Maximize Power or the Maximum MATK from Recognized Spell.
- All upgrade bonuses are cumulative so refining a Level 4 weapon from +15 to +16 increases ATK & MATK bonus from 105~259 to 160~328 (7 for the upgrade, 0~14 for the Over Upgrade and 48 for the High Upgrade).
Level 1 Weapons | ||||
---|---|---|---|---|
Upgrade Lv. | ATK & MATK Bonuses | |||
Base Bonus | Over Upgrade | High Upgrade | Overall Total | |
+1 | 2 | - | - | 2~2 |
+2 | 4 | - | - | 4~4 |
+3 | 6 | - | - | 6~6 |
+4 | 8 | - | - | 8~8 |
+5 | 10 | - | - | 10~10 |
+6 | 12 | - | - | 12~12 |
+7 | 14 | - | - | 14~14 |
+8 | 16 | 0~2 | - | 16~18 |
+9 | 18 | 0~4 | - | 18~22 |
+10 | 20 | 0~6 | - | 20~26 |
+11 | 22 | 0~8 | - | 22~30 |
+12 | 24 | 0~10 | - | 24~34 |
+13 | 26 | 0~12 | - | 26~38 |
+14 | 28 | 0~14 | - | 28~42 |
+15 | 30 | 0~16 | - | 30~46 |
+16 | 32 | 0~18 | 16 | 48~66 |
+17 | 34 | 0~20 | 17 | 51~71 |
+18 | 36 | 0~22 | 18 | 54~76 |
+19 | 38 | 0~24 | 19 | 57~81 |
+20 | 40 | 0~26 | 20 | 60~86 |
Level 2 Weapons | ||||
---|---|---|---|---|
Upgrade Lv. | ATK & MATK Bonuses | |||
Base Bonus | Over Upgrade | High Upgrade | Overall Total | |
+1 | 3 | - | - | 3~3 |
+2 | 6 | - | - | 6~6 |
+3 | 9 | - | - | 9~9 |
+4 | 12 | - | - | 12~12 |
+5 | 15 | - | - | 15~15 |
+6 | 18 | - | - | 18~18 |
+7 | 21 | 0~5 | - | 21~26 |
+8 | 24 | 0~10 | - | 24~34 |
+9 | 27 | 0~15 | - | 27~42 |
+10 | 30 | 0~20 | - | 30~50 |
+11 | 33 | 0~25 | - | 33~58 |
+12 | 36 | 0~30 | - | 36~66 |
+13 | 39 | 0~35 | - | 39~74 |
+14 | 42 | 0~40 | - | 42~82 |
+15 | 45 | 0~45 | - | 45~90 |
+16 | 48 | 0~50 | 32 | 80~130 |
+17 | 51 | 0~55 | 34 | 85~140 |
+18 | 54 | 0~60 | 36 | 90~150 |
+19 | 57 | 0~65 | 38 | 95~160 |
+20 | 60 | 0~70 | 40 | 100~170 |
Level 3 Weapons | ||||
---|---|---|---|---|
Upgrade Lv. | ATK & MATK Bonuses | |||
Base Bonus | Over Upgrade | High Upgrade | Overall Total | |
+1 | 5 | - | - | 5~5 |
+2 | 10 | - | - | 10~10 |
+3 | 15 | - | - | 15~15 |
+4 | 20 | - | - | 20~20 |
+5 | 25 | - | - | 25~25 |
+6 | 30 | 0~8 | - | 30~38 |
+7 | 35 | 0~16 | - | 35~51 |
+8 | 40 | 0~24 | - | 40~64 |
+9 | 45 | 0~32 | - | 45~77 |
+10 | 50 | 0~40 | - | 50~90 |
+11 | 55 | 0~48 | - | 55~103 |
+12 | 60 | 0~56 | - | 60~116 |
+13 | 65 | 0~64 | - | 65~129 |
+14 | 70 | 0~72 | - | 70~142 |
+15 | 75 | 0~80 | - | 75~155 |
+16 | 80 | 0~88 | 32 | 112~200 |
+17 | 85 | 0~96 | 34 | 119~215 |
+18 | 90 | 0~104 | 36 | 126~230 |
+19 | 95 | 0~112 | 38 | 133~245 |
+20 | 100 | 0~120 | 40 | 140~260 |
Level 4 Weapons | ||||
---|---|---|---|---|
Upgrade Lv. | ATK & MATK Bonuses | |||
Base Bonus | Over Upgrade | High Upgrade | Overall Total | |
+1 | 7 | - | - | 7~7 |
+2 | 14 | - | - | 14~14 |
+3 | 21 | - | - | 21~21 |
+4 | 28 | - | - | 28~28 |
+5 | 35 | 0~14 | - | 35~49 |
+6 | 42 | 0~28 | - | 42~70 |
+7 | 49 | 0~42 | - | 49~91 |
+8 | 56 | 0~56 | - | 56~112 |
+9 | 63 | 0~70 | - | 63~133 |
+10 | 70 | 0~84 | - | 70~154 |
+11 | 77 | 0~98 | - | 77~175 |
+12 | 84 | 0~112 | - | 84~196 |
+13 | 91 | 0~126 | - | 91~217 |
+14 | 98 | 0~140 | - | 98~238 |
+15 | 105 | 0~154 | - | 105~259 |
+16 | 112 | 0~168 | 48 | 160~328 |
+17 | 119 | 0~182 | 51 | 170~352 |
+18 | 126 | 0~196 | 54 | 180~376 |
+19 | 133 | 0~210 | 57 | 190~400 |
+20 | 140 | 0~224 | 60 | 200~424 |
Armors
Every upgrade increases Hard DEF by Floor[( 3 + Curr_Upgrade ) ÷ 4]
.
- Every +1 upgrade at +1 ~ +4 increases Hard DEF by 1.
- Every +1 upgrade at +5 ~ +8 increases Hard DEF by 2.
- Every +1 upgrade at +9 ~ +12 increases Hard DEF by 3.
- Every +1 upgrade at +13 ~ +16 increases Hard DEF by 4.
- Every +1 upgrade at +17 ~ +20 increases Hard DEF by 5.
For Example: a +10 Round Buckler will have its Hard DEF raised from 90 to 108; [90 + (1 + 1 + 1 + 1) + (2 + 2 + 2 + 2) + (3 + 3) = 108]
.
Any Armors | |
---|---|
Upgrade Lv. | Equip DEF Bonus |
+1 | 1 |
+2 | 2 |
+3 | 3 |
+4 | 4 |
+5 | 6 |
+6 | 8 |
+7 | 10 |
+8 | 12 |
+9 | 15 |
+10 | 18 |
+11 | 21 |
+12 | 24 |
+13 | 28 |
+14 | 32 |
+15 | 36 |
+16 | 40 |
+17 | 45 |
+18 | 50 |
+19 | 55 |
+20 | 60 |
Upgrades are useful, as for weapon upgrade, it increases damage the player can inflict. For armors, it reduces damage the player will take.
Safety Level
The Safety Level is the maximum level of refinement that can be given to equipment with guaranteed success (0% chance of failure). Anything past the safety level has chance to fail, and failure means your equipment will be permanently destroyed, including any cards and other enchantments it may have had. You won't be refunded Zeny and the ore used to upgrade if it fails. Give careful thought before deciding if you want to upgrade a piece of equipment beyond its safety level. More details on the success chances can be found further down below.
Equipment | Safety Level |
---|---|
Weapon Lv. 1 | +7 |
Weapon Lv. 2 | +6 |
Weapon Lv. 3 | +5 |
Weapon Lv. 4 | +4 |
Any Armor | |
Shadow Gear |
Breaking Protection
The more you get beyond the safety level, the higher are the chances that your equipment gets permanently destroyed, along with its cards or other enchantments. However, Cash shop items are available that allow you to upgrade items without risk of permanently losing the item.
Upgrade Offerings
Blessed Weapon / Armor Ores
Blacksmith Dister - althea_in 122, 31
Is able to safely refine your gear from +6 to +12 by using the Blessed Weapon or Armor Ores.
If the refine attempt fails, your gear will stay safe and refinement level will not decrease.
Blessed Weapon/
Armor Ores can be found at
- Adventure Guild Shop - Kratos
- WoE Reward Shop - Kyliah
- Daily Rewards
- Cash Shop
Save Refine Tickets
Refine Master - althea_in 122, 29
Is able to instantly refine your gear to a high amount using the Save Refine Tickets.
The refinement level is based on your available Save Refine Ticket version and ranges from +5 to +9.
Will always succeed.
Save Refine Tickets can be found at
- Adventure Guild Shop - Kratos
- Battlegrounds Shop - Fin
- Daily Rewards
HD Oridecon / HD Elunium
Mighty Hammer - althea_in 117, 29
Is able to safely refine your gear from +7 to +9 by using the HD Oridecon or HD Elunium.
If the refine attempt fails, the refine level decreases by -1 without losing the gear.
HD Oridecon/
Elunium can be found at
- WoE Reward Shop - Kyliah
- Daily Rewards
- Cash Shop
HD Bradium / HD Carnium
Basta - payon 148, 174
Is able to safely refine your gear from +10 to +20 by using the HD Bradium or HD Carnium.
If the refine attempt fails, the refine level decreases by -1 without losing the gear.
HD Bradium/
Carnium can be found at
Enriched Elunium / Enriched Oridecon
Suhnbi - payon 157, 146
Is able to increase the success chance (according to the table below) to refine your gear from +1 to +10 by using the Enriched Elunium or Enriched Oridecon.
If the refine attempt fails, the gear and compounded cards will be destroyed.
Enriched Elunium/
Oridecon can be found at
Refinement Skill Chances
Refinement Skill
+15% Refine success chance on all refinement levels for 3rd classes using skill based refinement.
+10% Refine success chance on all refinement levels for 2nd classes using skill based refinement.
These bonuses apply to the class skill Weapon Refine only, and do not affect any of the above mentioned NPC services.
Success Chances
Normal Material Success Chances
These chances apply to any upgrade/refinement npc using any refinement material except Save Refine Tickets and Enriched materials.
Upgrade |
Weapon Lvl 1 |
Weapon Lvl 2 |
Weapon Lvl 3 |
Weapon Lvl 4 |
Armor |
Shadow |
Event |
+1 |
100% |
100% |
100% |
100% |
100% |
100% |
- |
+2 |
100% |
100% |
100% |
100% |
100% |
100% |
- |
+3 |
100% |
100% |
100% |
100% |
100% |
100% |
- |
+4 |
100% |
100% |
100% |
100% |
100% |
100% |
- |
+5 |
100% |
100% |
100% |
80% |
70% |
60% |
+10% |
+6 |
100% |
100% |
90% |
70% |
60% |
50% |
+10% |
+7 |
100% |
80% |
80% |
60% |
50% |
40% |
+10% |
+8 |
80% |
70% |
60% |
40% |
30% |
20% |
+10% |
+9 |
60% |
50% |
50% |
30% |
25% |
15% |
+10% |
+10 |
40% |
35% |
30% |
20% |
15% |
10% |
+10% |
+11 |
25% |
25% |
24% |
15% |
13% |
- |
+9% |
+12 |
24% |
24% |
23% |
14% |
12% |
- |
+8% |
+13 |
23% |
23% |
22% |
12% |
11% |
- |
+7% |
+14 |
22% |
22% |
21% |
10% |
10% |
- |
+6% |
+15 |
21% |
21% |
20% |
10% |
9% |
- |
+5% |
+16 |
20% |
20% |
19% |
10% |
8% |
- |
+4% |
+17 |
18% |
18% |
18% |
9% |
8% |
- |
+3% |
+18 |
17% |
17% |
17% |
8% |
7% |
- |
+2% |
+19 |
15% |
15% |
15% |
5% |
5% |
- |
+1% |
+20 |
15% |
15% |
15% |
5% |
5% |
- |
- |
Enriched Material Success Chances
These chances apply when using Enriched Elunium or Enriched Oridecon.
Upgrade |
Weapon Lvl 1 |
Weapon Lvl 2 |
Weapon Lvl 3 |
Weapon Lvl 4 |
Armor |
Shadow |
Event |
+1 |
100% |
100% |
100% |
100% |
100% |
100% |
- |
+2 |
100% |
100% |
100% |
100% |
100% |
100% |
- |
+3 |
100% |
100% |
100% |
100% |
100% |
100% |
- |
+4 |
100% |
100% |
100% |
100% |
100% |
100% |
- |
+5 |
100% |
100% |
100% |
90% |
90% |
80% |
+10% |
+6 |
100% |
100% |
95% |
80% |
80% |
70% |
+9% |
+7 |
100% |
90% |
90% |
70% |
70% |
60% |
+8% |
+8 |
90% |
80% |
65% |
50% |
50% |
40% |
+7% |
+9 |
70% |
60% |
55% |
40% |
40% |
30% |
+6% |
+10 |
50% |
40% |
35% |
25% |
25% |
20% |
+5% |