Refinement System

From GatheringRO Wiki

Overview

Refine16.png

Equipment in Gathering Ragnarok Online can be 'upgraded' or 'refined' by upgrade NPCs in both Althea and Payon to make them more powerful. All equipment has a maximum upgrade level of +20, starting from +0. +0 items do not have any prefixes, but once they are upgraded, the number of upgrade levels will be displayed on the equipment - e.g. +5 Stunner. Upgrades above +10 use a different system, and it is very unusual to see gear upgraded above +10.

Also, you can turn in Rough Oridecon and Rough Elunium to create single refined Oridecon and Elunium, which are needed for upgrading Lv. 3 / Lv. 4 weapons, items and armors, respectively. The game's reward systems and also the Cash Shop offers better versions of those ores as listed down below.


Upgrade Requirements

To upgrade equipment, make sure you have the following:

  • Equipment
  • Zeny
  • Reagent
  • Blacksmith Blessing (optional, will preserve upgrade level in case of failure, usable from +7 up to +12)

Refine UI.jpg

To start refining, drag the items to be refined from inventory to the square box in the middle. The required ore will appear in the blue hexagon at the top. Blacksmith Blessing (when applicable) will appear in the red hexagon next to the ores. Select the ore to be used by clicking on the appropriate hexagon. You will have the option to use Blacksmith Blessing starting at +7 up to +12. The center blue hexagon will display the ore selected. The red hexagon will display Blacksmith Blessing if you chose to use it for this refine. Please note success rate for the refine will appear at the top of the display while the Zeny cost will be shown next to the Zeny icon at the Refine button.

Upgrade Level Required
Blacksmith Blessings
per attempt
+7 -> +8 1
+8 -> +9 2
+9 -> +10 4
+10 -> +11 7
+11 -> +12 11
+12 -> +13 16
+13 -> +14 22

Not all item types can be upgraded. The following item types cannot be upgraded:

  • Middle and Lower Headgears.
  • Accessories.
  • Any items that are not equipment.
  • Any equipment that specifically says it cannot be upgraded.

Effects Gained

Weapons

An upgraded weapon will get the following bonuses (for conciseness, only ATK is written):

  • Level 1 - Every +1 upgrade gives 2 ATK, 0~3 ATK for every Over Upgrade pass the +7 Safety Limit, 16 High Upgrade ATK from +15 to +16, and 1 ATK for every High Upgrade pass +16.
  • Level 2 - Every +1 upgrade gives 3 ATK, 0~5 ATK for every Over Upgrade pass the +6 Safety Limit, 32 High Upgrade ATK from +15 to +16, and 2 ATK for every High Upgrade pass +16.
  • Level 3 - Every +1 upgrade gives 5 ATK, 0~8 ATK for every Over Upgrade pass the +5 Safety Limit, 32 High Upgrade ATK from +15 to +16, and 2 ATK for every High Upgrade pass +16.
  • Level 4 - Every +1 upgrade gives 7 ATK, 0~14 ATK for every Over Upgrade pass the +4 Safety Limit, 48 High Upgrade ATK from +15 to +16, and 3 ATK for every High Upgrade pass +16.
  • A +20 Level 4 weapon has its ATK and MATK increased by 200~424.

Notes:

  • The Over Upgrade bonus is random for every hit and gives a minimum of 0. This bonus is not shown on the Status Window or affected by the Maximum ATK from Critical Hit Damage and Maximize Power or the Maximum MATK from Recognized Spell.
  • All upgrade bonuses are cumulative so refining a Level 4 weapon from +15 to +16 increases ATK & MATK bonus from 105~259 to 160~328 (7 for the upgrade, 0~14 for the Over Upgrade and 48 for the High Upgrade).
Level 1 Weapons
Upgrade Lv. ATK & MATK Bonuses
Base Bonus Over Upgrade High Upgrade Overall Total
+1 2 - - 2~2
+2 4 - - 4~4
+3 6 - - 6~6
+4 8 - - 8~8
+5 10 - - 10~10
+6 12 - - 12~12
+7 14 - - 14~14
+8 16 0~2 - 16~18
+9 18 0~4 - 18~22
+10 20 0~6 - 20~26
+11 22 0~8 - 22~30
+12 24 0~10 - 24~34
+13 26 0~12 - 26~38
+14 28 0~14 - 28~42
+15 30 0~16 - 30~46
+16 32 0~18 16 48~66
+17 34 0~20 17 51~71
+18 36 0~22 18 54~76
+19 38 0~24 19 57~81
+20 40 0~26 20 60~86
Level 2 Weapons
Upgrade Lv. ATK & MATK Bonuses
Base Bonus Over Upgrade High Upgrade Overall Total
+1 3 - - 3~3
+2 6 - - 6~6
+3 9 - - 9~9
+4 12 - - 12~12
+5 15 - - 15~15
+6 18 - - 18~18
+7 21 0~5 - 21~26
+8 24 0~10 - 24~34
+9 27 0~15 - 27~42
+10 30 0~20 - 30~50
+11 33 0~25 - 33~58
+12 36 0~30 - 36~66
+13 39 0~35 - 39~74
+14 42 0~40 - 42~82
+15 45 0~45 - 45~90
+16 48 0~50 32 80~130
+17 51 0~55 34 85~140
+18 54 0~60 36 90~150
+19 57 0~65 38 95~160
+20 60 0~70 40 100~170
Level 3 Weapons
Upgrade Lv. ATK & MATK Bonuses
Base Bonus Over Upgrade High Upgrade Overall Total
+1 5 - - 5~5
+2 10 - - 10~10
+3 15 - - 15~15
+4 20 - - 20~20
+5 25 - - 25~25
+6 30 0~8 - 30~38
+7 35 0~16 - 35~51
+8 40 0~24 - 40~64
+9 45 0~32 - 45~77
+10 50 0~40 - 50~90
+11 55 0~48 - 55~103
+12 60 0~56 - 60~116
+13 65 0~64 - 65~129
+14 70 0~72 - 70~142
+15 75 0~80 - 75~155
+16 80 0~88 32 112~200
+17 85 0~96 34 119~215
+18 90 0~104 36 126~230
+19 95 0~112 38 133~245
+20 100 0~120 40 140~260
Level 4 Weapons
Upgrade Lv. ATK & MATK Bonuses
Base Bonus Over Upgrade High Upgrade Overall Total
+1 7 - - 7~7
+2 14 - - 14~14
+3 21 - - 21~21
+4 28 - - 28~28
+5 35 0~14 - 35~49
+6 42 0~28 - 42~70
+7 49 0~42 - 49~91
+8 56 0~56 - 56~112
+9 63 0~70 - 63~133
+10 70 0~84 - 70~154
+11 77 0~98 - 77~175
+12 84 0~112 - 84~196
+13 91 0~126 - 91~217
+14 98 0~140 - 98~238
+15 105 0~154 - 105~259
+16 112 0~168 48 160~328
+17 119 0~182 51 170~352
+18 126 0~196 54 180~376
+19 133 0~210 57 190~400
+20 140 0~224 60 200~424


Armors

Every upgrade increases Hard DEF by Floor[( 3 + Curr_Upgrade ) ÷ 4].

  • Every +1 upgrade at +1 ~ +4 increases Hard DEF by 1.
  • Every +1 upgrade at +5 ~ +8 increases Hard DEF by 2.
  • Every +1 upgrade at +9 ~ +12 increases Hard DEF by 3.
  • Every +1 upgrade at +13 ~ +16 increases Hard DEF by 4.
  • Every +1 upgrade at +17 ~ +20 increases Hard DEF by 5.

For Example: a +10 Round Buckler will have its Hard DEF raised from 90 to 108; [90 + (1 + 1 + 1 + 1) + (2 + 2 + 2 + 2) + (3 + 3) = 108].

Any Armors
Upgrade Lv. Equip DEF Bonus
+1 1
+2 2
+3 3
+4 4
+5 6
+6 8
+7 10
+8 12
+9 15
+10 18
+11 21
+12 24
+13 28
+14 32
+15 36
+16 40
+17 45
+18 50
+19 55
+20 60

Upgrades are useful, as for weapon upgrade, it increases damage the player can inflict. For armors, it reduces damage the player will take.


Safety Level

The Safety Level is the maximum level of refinement that can be given to equipment with guaranteed success (0% chance of failure). Anything past the safety level has chance to fail, and failure means your equipment will be permanently destroyed, including any cards and other enchantments it may have had. You won't be refunded Zeny and the ore used to upgrade if it fails. Give careful thought before deciding if you want to upgrade a piece of equipment beyond its safety level. More details on the success chances can be found further down below.

Equipment Safety Level
Weapon Lv. 1 +7
Weapon Lv. 2 +6
Weapon Lv. 3 +5
Weapon Lv. 4 +4
Any Armor
Shadow Gear


Breaking Protection

The more you get beyond the safety level, the higher are the chances that your equipment gets permanently destroyed, along with its cards or other enchantments. However, Cash shop items are available that allow you to upgrade items without risk of permanently losing the item.

Upgrade Offerings

Blacksmith's Blessing

Vestri - althea_in 132, 28

Is able to safely refine your gear from +7 to +14 by using the Blessed Weapon or Armor Ores.

If the refine attempt fails, your gear will stay safe and refinement level will not decrease.

6635.png Blacksmith's Blessing/ can be found at


Save Refine Tickets

Refine Master - althea_in 122, 29

Is able to instantly refine your gear to a high amount using the Save Refine Tickets.

The refinement level is based on your available Save Refine Ticket version and ranges from +5 to +9.

Will always succeed.

6230.png Save Refine Tickets can be found at


HD Oridecon / HD Elunium

Vestri - althea_in 132, 28

Is able to safely refine your gear from +7 to +9 by using the HD Oridecon or HD Elunium.

If the refine attempt fails, the refine level decreases by -1 without losing the gear.

6240.png HD Oridecon/ 6241.png Elunium can be found at


HD Bradium / HD Carnium

Vestri - althea_in 132, 28

Is able to safely refine your gear from +10 to +20 by using the HD Bradium or HD Carnium.

If the refine attempt fails, the refine level decreases by -1 without losing the gear.

6226.png HD Bradium/ 6225.png Carnium can be found at


Enriched Elunium / Enriched Oridecon

Vestri - althea_in 132, 28

Is able to increase the success chance (according to the table below) to refine your gear from +1 to +10 by using the Enriched Elunium or Enriched Oridecon.

If the refine attempt fails, the gear and compounded cards will be destroyed.

7619.png Enriched Elunium/ 7620.png Oridecon can be found at

Refinement Skill Chances

Refinement Skill

+15% Refine success chance on all refinement levels for 3rd classes using skill based refinement.

+10% Refine success chance on all refinement levels for 2nd classes using skill based refinement.

These bonuses apply to the class skill ws_weaponrefine.gif.e4cf604fb8d14a7dcb7c89498842bc83.gif Weapon Refine only, and do not affect any of the above mentioned NPC services.


Success Chances

Normal Material Success Chances

These chances apply to any upgrade/refinement npc using any refinement material except Save Refine Tickets and Enriched materials.

Upgrade

Weapon
Lvl 1

Weapon
Lvl 2

Weapon
Lvl 3

Weapon
Lvl 4

Armor

Shadow

Event

+1

100%

100%

100%

100%

100%

100%

-

+2

100%

100%

100%

100%

100%

100%

-

+3

100%

100%

100%

100%

100%

100%

-

+4

100%

100%

100%

100%

100%

100%

-

+5

100%

100%

100%

80%

70%

60%

+10%

+6

100%

100%

90%

70%

60%

50%

+10%

+7

100%

80%

80%

60%

50%

40%

+10%

+8

80%

70%

60%

40%

30%

20%

+10%

+9

60%

50%

50%

30%

25%

15%

+10%

+10

40%

35%

30%

20%

15%

10%

+10%

+11

25%

25%

24%

15%

13%

-

+9%

+12

24%

24%

23%

14%

12%

-

+8%

+13

23%

23%

22%

12%

11%

-

+7%

+14

22%

22%

21%

10%

10%

-

+6%

+15

21%

21%

20%

10%

9%

-

+5%

+16

20%

20%

19%

10%

8%

-

+4%

+17

18%

18%

18%

9%

8%

-

+3%

+18

17%

17%

17%

8%

7%

-

+2%

+19

15%

15%

15%

5%

5%

-

+1%

+20

15%

15%

15%

5%

5%

-

-

Enriched Material Success Chances

These chances apply when using Enriched Elunium or Enriched Oridecon.

Upgrade

Weapon
Lvl 1

Weapon
Lvl 2

Weapon
Lvl 3

Weapon
Lvl 4

Armor

Shadow

Event

+1

100%

100%

100%

100%

100%

100%

-

+2

100%

100%

100%

100%

100%

100%

-

+3

100%

100%

100%

100%

100%

100%

-

+4

100%

100%

100%

100%

100%

100%

-

+5

100%

100%

100%

90%

90%

80%

+10%

+6

100%

100%

95%

80%

80%

70%

+9%

+7

100%

90%

90%

70%

70%

60%

+8%

+8

90%

80%

65%

50%

50%

40%

+7%

+9

70%

60%

55%

40%

40%

30%

+6%

+10

50%

40%

35%

25%

25%

20%

+5%

See Also