Flee (Skill)
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Type: | Passive Skill |
Levels: | 10 |
Prerequisites | |
(Monk) Summon Spirit Sphere Lv. 5, Iron Fists Lv. 5 |
Flee (Alt: Dodge) is a 2nd class passive skill available as Monk and Champion.
Effect
Increases Flee Rate.
Level | Flee Rate |
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1 | +1 |
2 | +3 |
3 | +4 |
4 | +6 |
5 | +7 |
6 | +9 |
7 | +10 |
8 | +12 |
9 | +13 |
10 | +15 |
Monk • Champion • Sura | |
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2nd Class Skills |
Excruciating Palm • Flee • Fury • Guillotine Fist • Iron Fists • Mental Strength • Occult Impaction • Raging Quadruple Blow • Raging Thrust • Raging Trifecta Blow • Root • Snap • Spiritual Bestowment • Spiritual Cadence • Spiritual Sphere Absorption • Summon Spirit Sphere (Spirit Sphere) • Throw Spirit Sphere |
Transcendent Skills |
Chain Crush Combo • Glacier Fist • Raging Palm Strike • Zen |
3rd Class Skills |
Crescent Elbow • Cursed Circle • Dragon Combo • Earth Shaker • Fallen Empire • Flash Combo • Full Throttle • Gates of Hell • Gentle Touch-Convert • Gentle Touch-Cure • Gentle Touch-Energy Gain • Gentle Touch-Revitalize • Gentle Touch-Silence • Lightning Ride • Lightning Walk • Lion's Howl • Knuckle Arrow • Power Absorb • Power Implantation • Rampage Blast • Rising Dragon • Sky Blow • Tiger Cannon • Windmill |
Weapons | Mace • Knuckle |