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|SP Cost:||10 + (Skill Level × 8)|
|Duration:||[20 + (Skill Level × 20)] seconds|
|(Swordman) Magnum Break Lv. 5, Two-Handed Sword Mastery Lv. 5|
Produces a special aura around the equipped weapon to strengthen its power temporarily.
|Level||ATK Bonus||Duration||SP Cost|
|1||Base Level x 4||40s||18|
|2||Base Level x 5||60s||26|
|3||Base Level x 6||80s||34|
|4||Base Level x 7||100s||42|
|5||Base Level x 8||120s||50|
- This skill has no property, which means it can hit Ghost property monsters even if the equipped weapon is still Neutral property. This also means that changing the weapon property does not affect this skill at all.
- While the damage boost is affected by ATK% cards like Spear Dynamo doesn't give its damage bonus. or ,
- The effect is cancelled upon switching weapon.
- It is recommended that this skill is either mastered or not learned at all.
|Knight • Lord Knight • Rune Knight|
|Bowling Bash • Brandish Spear • Cavalier Mastery • Charge Attack • Counter Attack • One-Hand Quicken • Peco Peco Ride • Pierce • Spear Boomerang • Spear Mastery • Spear Stab • Twohand Quicken|
|Aura Blade • Clashing Spiral • Frenzy • |
|Death Bound • Dragon Breath • Dragon Howling • Dragon Training • Dragon Water Breath • Enchant Blade • Full Throttle • Hundred Spears • Ignition Break • Phantom Thrust • Rune Mastery • Sonic Wave • Wind Cutter|
|Weapons||One Handed Sword • Spear • Two Handed Sword|