Arch Bishop
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Job Base(s): |
Priest High Priest
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Job Type: |
3-1
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Race: |
Human
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Changes At: |
Capital City
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Number of Skills: |
19
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Total Skill Points: |
104
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Total Quest Skills: |
0
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Job Bonuses
|
STR |
AGI |
VIT |
INT |
DEX |
LUK
|
+6 |
+5 |
+7 |
+10 |
+7 |
+2
|
|
Overview
Arch Bishops are the pinnacle of the Priest classes. Their names are often abbreviated and referred to as "AB". They have a wide variety of skills at their disposal allowing them to better support large parties while striking down a greater range of enemies with Holy magic.
Job Change Guide
See [Job Change Guide] for detailed information.
In GatheringRO you don't have to go through the official job quests to change your job. Simply talk to the Job Master NPC who's waiting for you in the Capital City.
Builds
You can see all the latest player created class guides right here.
[Player Created Class Guides]
Equipment
Weapon
Holy Stick [1] - When used in combination with
Shoes Of Punishment this is the best weapon for Adoramus users
Mace of Judgement [2] - A great weapon for Adoramus users, part of the Judgement Mora set
Empowered Mace of Judgement [1] - A more powerful version of the Mace of Judgement, part of the Judgement Mora set
Divine Cross - A great weapon for ME users, especially in the early stages (Priest, High Priest, newly changed Arch Bishop)
Wand of Affection - A good weapon for FS Arch Bishop, part of the Affection Mora set
Empowered Wand of Affection [1] - A more powerful version of Wand of Affection, part of the Affection Mora set
Glorious Cure Wand - A great weapon for FS Arch Bishop, make sure to +10 it to get the full effect
Elder Staff [3] - A decent healing weapon for FS Arch Bishop
Healing Staff - An Alternative weapon for FS Arch Bishop when you're on a budget, overupgrade it to increase your healing power
Recovery Light [2] - Another alternative weapon for FS Arch Bishop when you're on a budget, overupgrading it will increase your healing power, but it also increases your sp consumption
Croce Staff [1] - Combo with
Clergy Nurse Cap [1] and
Rosary Necklace.
Best Carded with:
Shield
Valk's Shield are good, especially carded with elemental card, to reduces elemental damages received, though you might wanna plan first before going through instances/fight
Adds a 10% chance that for 2 seconds there is a 60% chance to reflect all magic damage back to the attacker.
If refined to +7 or higher, adds an additional Atk +5, Matk +5.
If refined to +9 or higher, adds an additional Atk +15, Matk +15.
If refined to +12 or higher, adds Crit +10 and prevents skill casting from being interrupted.
Best carded with Alice, Neo Punk Card and big ben card ignores 50% of Formless and Demon monster's Magic Defense Rate, Hodremlin and Elemental Reduc cards. Also you can use nightmare arclouse and nightmare mimic card to ignore 50% magic defense Undead monsters.
Armor
Abyss Dress - At +9 or higher Increases physical and magical damage on Shadow and Undead property as well as Demon and Undead race targets by 40%, Shadow element
Kardui Robe [1] - Armor against demi-human, great for bio4 leveling. Best carded with
Angeling Card if refined to +9
Medical Scrub [1] - Greatly increase DEF, reduce cast delay, improve recovery rate of skills and increases incoming recovery skills.
Nectar Suit [1] - Max HP + 1% and Max SP + 1% per 2 upgrade levels of the item. Vit +3
Orleans' Gown [1] - Makes your cast uninterruptible at the cost of increasing Cast Time by 15%.
Geffen Magic Robe [1] - Enhanced Orleans' Gown.
Diabolus Robe [1] - Adds SP.
Brynhild - Godly item, only if you have access.
Can be carded with:
Headgear
King Of Spirit Circlet - At +10 or higher upgrade Bypass 100% MDef, Reduce Fixed Cast Time 70%, and Reduce Aftercast Delay 20%,
Sacred Crown - At +10 or higher upgrade reduce the number of required Gemstones by one for most skills (Mistress card effect), +100% Adoramus and Judex damage, and if Clearance is level 5 +25% magic damage on bosses.
Clergy Nurse Cap [1] - Increases healing rate and uninterruptible casting without any drawback. Combo with
Croce Staff [1] and
Rosary Necklace to greatly improve healing rate per refine level.
Yggdrasil Crown - Largely increases healing rate on others and yourself (both apply when healing yourself!).
Old Mitra [1] - All Stat + 1, Max HP + 1% and Max SP + 1% per 2 upgrade levels of the item. Atk + 4 and Matk + 2 per upgrade level of the item. Increases the damage of Judex by 20%, Increases the damage of Magnus Exorcismus by 10%, Increases the recovery rate of recovery skills by 2% per 2 upgrade levels of the item. Mdef + 5
Chibi Pope [1] - Increases healing effect on others, by a lot when combo with a
Blush or
Blush [1].
Shrine Maiden Hat [1] - Increases Magnus Exorcismus damage
Moon Rabbit Hat [1] - DEF +2, ATK +5%, MATK +5%; for each upgrade past +5, additional ATK +1%, MATK +1%.
Crown of Deceit [1] - DEF +3, MDEF +10, INT +4, -10% variable cast time of skills; increased when refined to +7 and +9.
Cat Ear Beret [1] - DEF +5, if +5 or higher, +2% physical damage to and -2% physical damage from Demi-Human enemies per refine level.
Dress Hat [1] - ATK +2%, MATK +2%, +5% effectiveness of healing skills and +stats; additional ATK and MATK when refined to +7.
Koneko Hat - DEF +3, MDEF +3, MaxSP +3%, MATK +3%, -3% skill after-cast delay
Red Pom Band [1] - MDEF +5; if +5 or higher, +2% magical damage to and -2% magical damage from Demi-Human enemies per refine level.
Rabbit Bonnet [1] - DEF +10, ATK +10, MATK +10, -3% damage from Demi-human enemies, -3% skill after-cast delay; if +7 or higher, -5% damage from all elements.
Black Devil's Mask [1] - Slotted and +1 to all stats.
Black Frame Glasses [1] - DEF +2, MDEF +2, INT +1.
Ninja Scroll - MATK +1%.
Well-Chewed Pencil - DEX +2, hit +3
99 Love Balloons - All Stats +1
Mob Scarf and
Sunglasses [1] or
Sunglasses - Max HP + 5% for every combined sum of 80 base Agi and Vit. Matk + 120 for every combined sum of 80 base Int and Dex. Reduces the variable casting time of skills by 3% for every combined sum of 80 base Int and Dex.Increases the recovery rate of recovery skills by 10% for every combined sum of 80 base Int and Dex.
Best carded with:
Kathryne Keyron Card - -1%*(refine level of compounded headgear) variable cast time of skills; if compounded headgear is +9 or higher, MATK +2%
Incubus Card - INT -3, MaxSP +150, -20% SP recovery; when worn with, Succubus Card, INT +4, +30% SP recovery
Arc Angeling Card - When base of LUK 77 or higher, 100% SP regen and HP regen, MHP+300
Garment
The best of the best, do consider to have at least a Nid's Shadow Garb if you can't afford the other 2;
Best carded with:
Deviling Card - -50% damage from Neutral attacks, +50% damage from non-Neutral attacks.
Raydric Card - -20% damage from Neutral attacks.
Noxious Card - -10% damage from ranged attacks, -10% damage from Neutral attacks
Shoes Of Punishment - At +7 or higher gives additional Matk + 10%, Holy property magical attacks + 10%. Combo with
Holy Stick [1] to greatly increase Adoramus and Judex damage and has further damage increases if points are allocated to required skills.
Pilgrim Shoes - Reduces the global delay of skills by 6% per level of [Praefatio] known and Def + 50 per level of [Sacrament] known
Survivor's Shoes - Combo with all types of Survival Rods to Bypass 50% MDef.
Enhanced Variant Shoes [1] - Upgraded to have more DEF.
Temporal Dex Boots [1] - Runaway Magic Enchant and Spell enchant work best.
Temporal Int Boots [1] - Runaway Magic and Spell Enchant work best.
Can be carded with:
Firelock Soldier Card - nice card for shoes/boots as it gives extra +MHP and +MSP at 9+ refine state.
Gold Acidus Card - MaxHP and MaxSP +4%; if refined to no higher than +4, additional MaxHP and MaxSP +4%, +5% HP and SP recovery.
Verit Card - MaxHP and MaxSP +8%
Accessory
Class Data
Skills
See Priest Skills or High Priest Skills for 2nd class Skills.
Skill |
Description |
Levels |
SP |
Cast Time |
Cooldown (Cast Delay) |
Type
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Deals Holy magical damage to a single foe (MATK * 6~15 * (BaseLV / 100)), (4~40% + JobLV / 2) inflicts Blindness and reduces target's AGI by 3~12. 12 cells range. Consumes a Blue Gemstone unless adjacent to an Acolyte-class character. |
10 |
20~56 |
0F + 2V |
2 (0.5)
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Offensive
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|
Creates 1 Ancilla used for several other Arch Bishop skills. Ancilla recovers 15% SP when used. Consumes a Blue Gemstone. Maximum of 3 Ancillas can be carried and are character bound. |
1 |
30% |
1 |
|
Active
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|
Casts Increase AGI (at the highest level learned on said skill) on party members in a 3/7/15-cell radius around you. Additional +1 AGI per 10 JobLVs. |
3 |
?/?/240 |
1F + 3V |
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Supportive
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Removes the following status ailments and status buffs from target monster or party member at 68~100% chance: Blind, Frozen, Stone, Bleeding, Stun, Chaos, Poison, Curse, Sleep, Silence, Hallucination, Guillotine Cross Poisons, Venom Impression, Fear, Rune Knight rune buffs, Burning, Freezing, Crystallization, White Imprison, Force of Vanguard, Blood Sucker, Mandragora Howling, Shadow Formation, Body Painting, Deep Sleep, Harmonize, Despair Song, Siren's Voice, Gloomy Shyness, Saturday Night Fever, Critical Wounds. Cannot self-target. Cannot target hostile players. |
5 |
54~78 |
0F + 5V |
10
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Active
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Casts Blessing (at the highest level learned on said skill) on party members in a 3/7/15-cell radius around you. Additional +1 bonus stat per 10 JobLVs. |
3 |
?/?/360 |
1F + 3V |
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Supportive
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Casts Heal (at the highest level learned on said skill) on party members in a 3/7/15-cell radius around you. +2.5% bonus healing for each party member affected. |
3 |
?/?/240 |
1F + 3V |
2
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Supportive
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|
For 90~360 seconds, 12~30% chance of inflicting either ATK*1.1~2 damage (with your weapon's element) or MATK*2.2~4 neutral element magic damage on each successful non-skill melee attack. |
10 |
55~100 |
2F + 2V |
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Active
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Resurrect friendly dead players in a 5x5 area on the ground. Enchants that area with a holy tree for 18~30 seconds: Increase maximum HP by 5~25%; Restore 3~5% HP and 2~4% SP every 3 seconds; uncloaks hidden creatures every 5 seconds. Does not affect undead element players. Requires 1 Holy Water and 1 Ancilla. |
5 |
300 |
2F + 0.5~2.5V |
60
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Supportive
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Increase attack power and resistance against Demons and Shadow monsters by 1~10% each. |
10 |
|
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Passive
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Target ally's attacks has 5~25% defense bypassing for 30~150 seconds. |
5 |
35~55 |
1F + 1V |
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Supportive
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Fully restores HP when cast and increases movement speed increases for the skill's duration. All stats +20%. |
1 |
1 |
0 |
3000
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Active
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|
Heals target with 2~3.2x power. |
5 |
70~190 |
0F + 1V |
3
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Supportive
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Deals Holy magical damage to target foe and its adjacent foes within 3x3 area (MATK * 3~4 * (Base Level / 100)). |
5 |
20~32 |
2.5 |
(0.5)
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Offensive
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50~80% chance to remove Frozen, Stone, Blind, Freezing, Crystallization, and Burning from party members. Party members not affected by these statuses have 5~8 VIT for 60 seconds. |
4 |
50~80 |
0F + 1V |
3
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Supportive
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50~80% chance to remove Silence, Sleep, Stun, Mandragora Howling, and Deep Sleep from party members. Party members not affected by these statuses have 5~8 LUK for 60 seconds. |
4 |
50~80 |
0F + 1V |
3
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Supportive
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Increases the efficiency of High Heal, Coluseo Heal, Sanctuary, and Heal while increasing SP Cost of all skills. |
5 |
30~150 |
5~1 |
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Active
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Reduce Holy element resistance of enemies in a 15-cell radius around you by 2~20%, with success rate of 45~90%. |
10 |
36~62 |
5 |
2
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Active
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Casts Kyrie Eleison on party members in a 18-cell radius around you. +2% absorption limit for party member affected. |
10 |
60~150 |
1F + 2V |
13~40
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Supportive
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For 90 seconds, recover 3% HP every 5 seconds on non-undead target. Deals (Caster's Base Level x 10) + (Caster's INT) damage to undead target. |
1 |
30 |
2F + 3V |
1
|
Supportive
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For 60~180 seconds, target ally has -10~50% fixed cast time. |
5 |
100~180 |
1F + 1V |
(0.5)
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Supportive
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Inflict Silence status to foes in a 4~8-cell radius around you for 20~60 seconds. |
5 |
24~40 |
0F + 4V |
15
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Supportive
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Equipment Skills
Job Bonuses
Stat\Amount |
+1 |
+2 |
+3 |
+4 |
+5 |
+6 |
+7 |
+8 |
+9 |
+10
|
STR
|
18 |
19 |
24 |
28 |
46 |
54 |
|
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AGI
|
26 |
27 |
38 |
39 |
52 |
|
|
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VIT
|
3 |
10 |
11 |
34 |
45 |
53 |
57 |
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INT
|
1 |
7 |
8 |
22 |
32 |
40 |
41 |
49 |
55 |
60
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DEX
|
5 |
14 |
15 |
36 |
44 |
50 |
59 |
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LUK
|
51 |
58 |
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ASPD
Skill Tree
External Links