From GRO Wiki
Job Base(s): Novice
Job Type: First
Race: Human
Changes At: Prontera Church
Number of Skills: 14
Total Skill Points: 81
Total Quest Skills: 1
Job Bonuses
+3 +2 +3 +3 +3 +4



Acolytes live their lives serving the Catholic Church and following the religious teachings. They train to become selfless and devoted individuals, aiming to help all that they meet. While the main location for Acolytes, like other members, is the Church in Protera, it isn't uncommon to find Acolytes travelling with adventurers around the world, especially adventurers recruited by King Tristan III.

The religious teachings forbid Acolytes and other members of the Church from using bladed weapons. Instead, they typically carry staves and rods for casting skills that support their allies and harm their foes and maces for physical damage.

Once the Acolyte has reached a sufficient amount of training, they can choose to continue and grow in their supportive endeavors and become Priests or train physically and mentally, dealing great damage as Monks.



Depending on the intended Second Job (Monk or Priest), Acolytes tend to aim toward the equipment that class uses. If the player plans to become a Monk, they will more than likely want to use maces for their weapons, as Monks deal physical damage, and maces have higher ATK and ASPD than other weapons. Priests tend to be more magic-oriented and cast spells, so staves and rods are more common, which favor MATK and often give bonuses to INT and DEX. If the player intends to become a battle Priest, like Monks, they also will likely opt for maces for the higher ATK and ASPD.

In general, it is a good idea to have both a mace and a staff or rod on the character at all times and to assign hotkeys or skill slots to each weapon, to easily toggle between one or the other as needed, as some monsters are easier to kill by melee attack than with spells and vice versa. Even if the player intends to become a Monk, they shouldn't forget that their Acolyte still has access to the Heal skill and can still "Heal Bomb" undead monsters. And Acolytes intending to become Priests should also remember that they can still melee attack monsters and don't have to just rely on their spells to deal damage.

It is also highly recommended, regardless of what Second Job the player intends to choose, to equip a shield. They increase DEF, which means that the character takes less damage from monsters' attacks and can survive longer.

Other equipment choices depend on the player's desired Second Job (and beyond) and preferred build. It is better to save up for equipment that the later Jobs can use, as the player will get more use out of those items in the long run, than to buy equipment that only the Acolyte job can use.

Class Data


See Priest Skills or Monk Skills for second class skills.

Skill Description Levels Type
Angelus.png Angelus
Increase VIT DEF of the user and all party members nearby for 5~50% for 30~300 seconds. 10 Supportive
Aqua Benedicta.png Aqua Benedicta
Create 1 Holy Water while standing in shallow water. Each use consumes an Empty Bottle. 1 Active
Blessing.png Blessing
For 60~240 seconds, target has +1~10 STR, DEX and INT. When used on Undead or Demons, reduces their DEX and INT by 50%. 10 Supportive
Cure.png Cure
Cures a target from Silence, Blind and Chaos statuses. 1 Supportive
Decrease AGI.png Decrease AGI
Attempts to lower a target's AGI by 3~12 with 42~60% chance of success. (30~120 seconds vs. monsters, 20~65 seconds vs. players) 10 Active
Demon Bane.png Demon Bane
Increases attack against against Demons and Undead monsters by 3~30. 10 Passive
Divine Protection.png Divine Protection
Increases VIT defense against Demons and Undead monsters by 3~30. 10 Passive
Heal.png Heal
Restore a target's HP, or damage Undead targets. (Base factor 12~84) 10 Supportive
Increase AGI.png Increase AGI
For 60~240 seconds, increase target's movement speed and has +3~12 AGI. 10 Supportive
Pneuma.png Pneuma
Protects a 3×3 area from incoming ranged attacks. 1 Supportive
Ruwach.png Ruwach
Reveal hidden enemies in a 5×5 area around the user and deal 145% MATK damage to them. 1 Offensive
Signum Crusis.png Signum Crusis
Decrease Undead-element and Demon monsters' DEF by 14~50% in a wide radius around the user, with 27~63% success chance. 10 Supportive
Teleport.png Teleport
Instantly move to a random spot on the map or the user's save spot. Does not work in PvP environments. 2 Supportive
Warp Portal.png Warp Portal
Use a Blue Gemstone to open a portal to the user's save spot or an area memorized earlier for up to 8 players to pass through. (0~3 memo points, 10~25 seconds) 4 Supportive

Quest Skills

Skill Description Levels Type Job Level
Holy Light.png Holy Light
Holy-element attack that deals 125% MATK damage to a single target. Cancels Kyrie Eleison on target. 1 Offensive 30 Holy Light Quest

Job Bonuses

Stat\Amount +1 +2 +3 +4
STR 26 42 49
AGI 22 40
VIT 6 30 44
INT 10 33 46
DEX 14 36 46
LUK 2 18 38 50


Equip Attack Speed From Novice
Bare Handed 156 0
Shield -7 +3
Mace -5 +5
Rod (One Handed) -20 +5
ASPD Potions Usable
645.png Concentration
656.png Awakening
657.png Berserk

External Links