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Daily Quest S-Rank Alternative


Kazalus
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Just as the title suggests, I'd like to push for an alternative for S-Rank quests aside from just killing a random MVP as I feel that as more players join the server, it would be close to impossible for everyone to fulfill their Daily Quest requirement.

My suggestion would be that S-Rank would instead give people 4 options to choose from in order to accomplish the S-Rank task.

Option 1: Kill a the marked MVP/Kill any MVP monster with this archtype (Demi-human, Demon, Insect etc.)/Kill a random MVP
Option 2: Obtain these items in order to accomplish S-Rank. This could be a more difficult version of A-Rank quests requiring either more or rarer materials to turnover.
Option 3: Tame these monsters in order to accomplish S-Rank. This could be a more challenging version of B-Rank quests requiring rarer monsters to tame or more of a certain type.
Option 4: Kill these specific monsters in order to accomplish S-Rank. This could be a hybrid version of C-Rank quests requiring the player to kill different specific monsters to a certain level of difficulty.

This way, people won't have to wait for literal hours just to kill a highly contested MVP. :)

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44 minutes ago, Everade said:

That's a lot of options :D
I understand your concern, but overall i think there could possibly be more exciting options instead of repeating what you've already been repeating all day long.

Option 5: Kill a player

HAHAHAHAHA

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(gonna revive this slightly old thread)

As an alternative option to killing a specified MVP for accomplishing an S-rank quest, I suggest that there would be the option to instead accomplish a specified official/custom non-legendary quest.

For example, make a Shafka Hat or a Magic Eyes Hat in order to earn (x) amount of zenny, coupons, and a GatheringRO Coupon for the Headgear Upgrade Quest which I believe is pretty undervalued at the moment. This way, it gives purpose to quests that have been previously been ignored due to their non-meta status or what-not. It also allows players to not only explore a facet of Ragnarok Online long forgotten, but it also gives value to the said quests. :)

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Coupon Quests are specifically quests that can't be repeated per account and would mean that the Adventure Guild could only request it once. Right now the adventure guild triggers quests based randomly on arrays. Technically speaking adds another layer of complexity to the system because we would have to do some re-design.

However would allow for quite an interesting twist for the player. That would be some real questing indeed. /ok

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