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Sorcerer's Elemental Summons



Is there anyway or make it possible that the Sorcerer's elemental summons a bit stronger or tougher?
They're so squishy, easily killed and their cooldown is really long. They're also a bit expensive in the Tool Shop.

We have the skill Elemental Cure but it takes a lot of HP for us to heal it to full.
It would be a great help on Sorcerer users to make summons last longer in the battle field; this also gives them more versatility.

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We're still working on the normalization update.
This will shift every aspect of the game tenfold, so we're not touching anything balancing related until the changes are live.

They should become stronger since the overall character strength will be weakened.

More details to the planned normalization update can be found here:


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