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Gatheringro On The Cloud


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As we all know, GatheringRO is an international server, as we're providing our free game all over the world.
However our website was only hosted in switzerland, which caused a rather high latency to people living outside of europe.

Last weekend we've decided to go one step further, starting to go for a cloud.

The cloud operates out of 23 data centers around the world. This network automatically caches our static files at their edge nodes so these files are stored closer to you while delivering our dynamic content directly from our web server. The cloud then uses a technology called Anycast to route you to the nearest data center.
The result is that our website, on average, loads twice as fast for our visitors regardless of where you are located.


No matter how heavy our web server load is, our traffic will never slow down. The cloud prioritizes requests for us, offering us a website with maximum performance.
If our web server ever goes offline, the cloud will serve a limited copy of our cached website to keep it online for our visitors. So our most popular pages are still represented.

It does also block threats and limit abusive bots and crawlers from wasting our bandwidth and server resources.
The result: Cloud-powered websites see a significant improvement in performance and a decrease in spam and other attacks.

Also checkout my new Development Blog entry,
which gives you insights about what's going on behind the scenes:
>>Another upcoming Exclusive<<

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