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Sanaaa

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Everything posted by Sanaaa

  1. Well anyway, i do +1 this input that Ignition Break should be something that should probably get a nerf in the future or at least be in the list of Broken skills. I don't know how you actually tested it but do remember that Ignition Break now Crits and is an AOE skill. Even looking at the future where damage reducs in pvp gets increased, i think this skill would still be 1 shotting people with the proper gears if it doesn't get nerfed damage-wise which can be abused together with the crit.
  2. Wouldn't that be kinda OP without giving it a little setback? Like maybe add a CD for the masquerade skills as a whole? Just sayin.
  3. Thanks! This is just a suggestion to add relevance to the page. But for the data i'd want to see in case you may change it, i think i'd prefer having the total Kills and Deaths and Assist (supporting), total damage dealt, and total damage received, of a char and the total K/D/A average for all the time it was used in WoE. For the Guild ranking maybe the "Castles Owned" be the total castles owned every woe, like adding up each time it owns a castle every end of the WoE. I don't think they'd be hassling enough to do since you already have the current WoE Ranking's customized system and would kind of just use it as well for the character ranking but data are adding up for per char and doesn't reset every woe. We kinda talked about the customization of the K/D/A average formula that can be placed for GatheringRO like every supporting skill be divided to 100 before the total computation for the average but it'll come in another discussion or suggestion i guess.
  4. Ok thanks! So most probably this Warmaster set increase damage of Thunder Storm effect doesn't work for Super Novice as well
  5. I don't really understand how this class ranking page of the site works. But maybe we can give more relevance to it by making it Overall/Total WoE performance based. Like instead of having the columns Base Level, Job Level, Base Experience, Job Experience, maybe change it to Total Kills, Deaths, Support, etc., it made in the whole time the char got used in WoE. Character ranking may be computed by the total K/D/A, and this thing isn't new anymore on most games, we just have to create our own formula of it for GatheringRO. I think it will be more worthwhile to have such a page for Gro. On terms of producing/changing the Character Ranking page, i think the Database/Table used for the WoE Ranking can be just "joined" with it (programming term for Merging or Linking tables). Taking the scores/data from Woe Ranking db/table and just adding it up to the Character Ranking for the total, plus a dynamic "Total KDA" column that changes whenever the character performs. Central point/question of the post, will it be good to change the Character Ranking page to the proposed idea to provide more relevance to the page? Edit: Seems like Guild Ranking's "Castle Owned" column is presently at how many castles a guild currently owns or something (but other guilds that doesn't have a castle also have "1"). Maybe we can also change it into the TOTAL castles a guild have owned and base the Guild Ranking with it?
  6. Sanaaa

    BG 1st place Headgear

    I don't know if its intended but it seems like when wearing BG 1st place HG, the effect of GTB card to yourself gets overridden. As long as i wear the HG, even if i switch to GTB, masquerade skills from Shadow Chaser, and other magic offensive skills not wearing GRB card on shield are able to hit me even when i am wearing GTB.
  7. This item can't salvage Emperium Weapons with enchantments. It produces a dialog error that asks to clear up inventory space
  8. Yes sir i tested it with nothing in inventory at all except the emperium weapon with enchant and salvage tool only. Seems like its the enchant that makes this error too.
  9. As far as i know, @mount command is disabled during woe/bg. You gotta wait til you are outside castle and on bg you gotta be able to click the heal NPC when you die to automatically regain your mount. Boarding Halter is the one that is usable. Correct me if i'm wrong. Thanks
  10. Why is it that i always get this dialogue whenever i try to salvage my emperium weapon? It seems like it is because of the enchantments on the weapon but i'm not sure. Thanks for anyone who can answer.
  11. As shown in the picture, it seems like the 'use of Earth Strain' effect of Emp Light Robe for Super Novice is not working unlike with how it is to Doram class.
  12. A wise philosopher (Rafel) once said, "I like texts from my exes when they want a second chance".
  13. Hope you focused on the concept 'Guide to gold farming' than using up so many space and content on creating a char and leveling which just adds to the redundancy of what most guides already have, could've just went up to what a rebellion/gunslinger has to do.
  14. People aren't asking WW card to be changed just because it doesn't please them, its mostly because its so much of a nonsense card compared to other WB cards. And no, i'm not whining, i'm simply arguing on why WW card needs to be changed and if that's called whining on your vocabulary, i don't think your mental capacity will be able to comprehend my arguments.
  15. If that's the case, this will most probably come down to reducing damage or adding cd on sura skills again
  16. Accept that it's fate is sealed? You mean to say that its permanent? What you're saying is against the reason on why this very post is still up and not closed. Even if its not the admin's priority, he's still open for suggestions regarding it unlike what you're blabbering.
  17. Then why is it that belphe card is the main pick of acce card and KP is the main pick for shield card atm? "Simply because you expect it to be either, better than a normal boss (MVP) card, or at least equal to a boss (MVP) card." Oh really? Why is Belphe better than Ifrit then? Oh really? Why is KP card just a nerfed version of a God Item (Hervor Alvitr) + you can combine it with any other shields? And WW is what? Its basically worse than Sealed-Tao
  18. Exactly. Werewolf Essence already has a low chance rate, and you get a 1 out of 13 chances to get the card from it, and HE gum doesn't affect it. Roflmao?
  19. Because its effect is a total trash as a World Boss card
  20. One thing i can say for sure is that Suras in the server before were mostly Dragon+Fallen combo types (Spams the combo without using Tiger Cannon as the main medium for dealing damage) and got changed heavily, turning most Suras nowadays into TC types when the change in TC (No hp consumption) got implemented. Also, some Sura players atm that i know told me that it's the reason why they went back to playing Sura and changed into TC type sura, not the TC damage or anything. Which also removed the sense of having regen-type suras and giving the capability to just be High HP focused suras and just use 2 kiels which makes the snap-in and combo and snap-out possible because without 2 kiels, there will be a delay before a sura can cast another skill after using body relocate->windmill. Bottomline, having HP Consumption on TC will make a sura think twice before just spamming TC combo and flash combo, and will also make Suras to think more about their build by having regen type (2 aa on hg + boss egni on foot gear) to give them space in using TC but will give them delay or to use the 2 kiels + amon ra build which will be risky for them to keep using TC.
  21. I don't think your ranger is a very good basis about this because you're always on LK card and your ranger is only 200k+ hp and prolly with no resist at all. I'm not saying that sura is not OP but the thing about what you're talking about that with 2 rapid TC you are dead, you're actually worth 1 combo only (based from experience on killing you during woe and pvp) and maybe its your PvP build and the way you play that has a problem.
  22. I'm suggesting something more Emperium Fragment/Heroism Badges specific. Something like getting higher emperium fragments as return rather than 12-30 emp frags(8% or less return) chance and cosmic powders which is only useful for making cosmic helm, which not all players wanna create or spend so much resources on to.
  23. I want to suggest to have a feature of breaking emperium gears and weapons to turn them back to emperium fragments. Can work with something like 50% emp frags worth or something like it would be revetered back to emp frags with a RNG of 30% - 50% emp frags worth the item gear/weapon used. This can also be applied to BG sets/weapons
  24. Yea after this nerf it will just go back to Zerk Rangers + 1 char with GTB and high resist to neutral property to play as tank since boss monsters can't pierce GTB with their skills and their attacks are always neutral.
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