Jump to content
GatheringRO Community

Announcements

Our latest News, Events and Patch Notes
Events
66

Shadow's Eve

It's time to gather for mischief and mayhem during this year's Shadow's Eve!
Our anual events have returned and shine with spooky rewards for you to unlock.
 
    Spooky Machine
A Spooky Machine can be found in front of the Adventure Guild.
Interact with the machine to recieve a Cracked Buckler shield. Equip the shield and interact with it once more.


It will attempt to upgrade your Cracked Buckler as high as it possibly can until it breaks.
Depending on which upgrade level the item breaks, you will get a prize in return! If the buckler is upgraded to +10 or higher you'll get a Shadow's Eve Egg which includes a mystery costume and a chance for more!
This event can be played once per day.
 
    Spooky Cash Shop

Unlock halloween themed costumes that have been packed into the updated Shadow's Eve Egg!
We've also added annual wing costumes into the cash shop that fit the theme. Go grab them while they're still available!
Our pet costume roaster has also recieved a new addition:
Costume Fox Doll
Refining Items are currently on sale (-20%) in the Limited Time section only!
 
    Scatleton & Skelion Cute Pet
There's a small chance to get one exclusive Pet ( Scatleton or  Skelion Pet) randomly out of a Shadow's Eve Egg.
Their favorite food Fresh Fish and Yummy Meat can both be purchased with regular zeny in Althea's pet shop throughout the year.

    

    
 
 
    Shadow Quests
When the leaves start falling, our annual Event has started, including all of our previous Halloween Event quests.
You can repeat each one of them, even if you've finished them during the past years! Grab exclusive headgears a long the way.


 
 
    Shadow's Eve Invasion
Shadows are upon us! They've risen from the deepest darkness and are attacking Althea's citizens!
The invasion takes place in Althea and has a bigger chance to trigger automatically (every hour) than our common invasions.



Invasion takes place within the boundaries of the orange marked area.

Take part in this years Shadow's Eve invasion led by Shadow's Kiel and get the chance to get your hands on a rare Halloween Coin dropped by the special Ghostring only!
Make sure you activate the command @aloot item 6658 before participating in the invasion or you might miss the Coin.

Our Event Staff Laura will exchange each Halloween Coin for a Shadow's Eve Egg!
 

News
158

Friday Dungeon

By now, you must have heard rumors. Rumors that an ancient king from beyond the dark is wandering the second floor of the Geffen Tower. Will you be able to summon him?
Walkthrough Guide and more details can be found in our wiki entry.
 

News
239

Weekend Dungeon

A new dungeon created by an unidentified group, for gatherings who love spending fun weekends. There are no treasures, but this weekend memorial is full of rare high experience monsters.
Walkthrough Guide and more details can be found in our wiki entry.
 
    Bug Fixes & Improvements
Item bonus bDelayRate will now stack with other delay reduction bonuses. Also fixes the aftercast delay of skills so that status and item bonuses properly stack before calculating the final result. [Bug Report#100]
This means Kiel-D-01 effect now stacks! Resolves the cardfix ratio getting applied twice in renewal. This fixes inconsistencies with several gear resist bonuses. Fixed bAutoSpellOnSkill item bonuses casting incorrect skill levels. Fixed bWeaponAtkRate item bonuses not stacking properly. Fixed some inconsistencies related to drop rate bonuses. Fixed an issue that prevented a character from changing his/her gender properly. Fixed issues related to NPCs not being able to walk anymore. Fixed multiple autobonuses on the same equipment blocking each other once one of them had been triggered. Added an important weight check on a quest of the Episode 13.2 quest line. Fixed an issue with RODEX's retrieve all. Sometimes players would not be able to retrieve their items anymore. Fixed some skills in skill tree to disappear during certain circumstances. Fixed an issue with the quest system regarding invalid monster spawn timers. Fixed Para Market selling a wrong item. Fixed Edda Half Moon in the Daylight issue that prevented players from finishing the instance [Bug Report#120] Server stability improvements.  
    Skill Updates
Corrected Mystical Amplification should not have the IgnoreStatus CastTime flag. Foresight will only apply a cast reduction to learned skills, not those that are granted through item bonuses guild skills, pets, etc. Fire Pillar now properly checks for Blue Gemstones. Cleaned up the skill unit group storage. This fixes some inconsistencies with skill limits like Meteor. Fixed Grimtooth not causing SC_QUAGMIRE status to monsters. Fixed Warp Portal not triggering after using it twice in a row. Fixed the Poison Weapon effects not applying on enemies while standing inside Poisonous Smoke. [Bug Report#109]
Known Bug: Venom Bleed debuff is currently applied for 5 minutes instead of 15 seconds.  

News
352

EDDA Half-Moon

From one day to another, the Pope of Arunafeltz put her work as a Pope down and fell asleep. Her sleep became deeper and more frequent as time passed by, leading the Pope further down into her dreams. The High Priestess Niren, often worried about the sleeping Pope, secretly sent a letter to the adventurer asking for help. In order to find and solve the cause of the Pope's dream, the adventurer must enter the dream passage, connected to her world of sleep..... The adventurer is walking through a dream passage connected to Pope's dream.....
Walkthrough Guide and more details can be found in our wiki entry.
 
    Bug Fixes
Corrected several Malangdo Enchant combo bonuses. [Bug Report#114]  

News
345

App & Discord Bot

Progressive Web App
Our website can now be installed as a progressive web app on your smart phones and pc! This isn't a native app found in any store, but a new technology (PWA) that allows up to date browsers to offer an installment of a website as an app! It offers a full-screen experience, great loading speed benefits and comes with several more app-like features. Please note that all this is dependent on your internet browser, and an install prompt should trigger automatically when visiting our website. If not, most browsers also have a new "install App" or "add to your homescreen" menu selection in the browser settings when visiting our website. Both should trigger an App install, despite their naming scheme.
Combined with the new Push Notifications in our community board, you'll get App Notifications directly from our forums! More info on our Community Board updates further below.

 
    Discord Server
We've made many improvements to our Discord presentation, channels, roles and functionalities.
In case you're not yet using Discord or haven't joined our server just yet, now is a great time to take a closer look.

You can now assign yourself roles in our new #reaction-roles section.
The only role that's currently available is our @News group, which allows you to sign up for news posted within Discord. That means you will be pinged for posts within the news section! Simply react to the news paper emoji and you're good to go.


Our Discord Server is now featuring powerful commands, that communicates directly with our website and/or the divine-pride database!
Divine-Pride.net is a comprehensive database that gathers its data from the official Ragnarok Online servers.
While Divine-Pride doesn't resemble GatheringRO directly, most of our data resembles official content. As such it delivers a great toolset for your daily dose of information or comparisons. !help                                   #Shows a list of support related commands. !item {itemID}                     #Returns GatheringRO item info. !ditem {itemID}                   #Returns Divine-Pride item info, including set and container information. !monster {monsterID}        #Returns GatheringRO monster info. !dmonster {monsterID}      #Returns Divine-Pride monster info. !boss                                   #Returns World Boss timer info. !sig {characterName}         #Generates a live signature based on your in-game character.



We've also added a handful of support commands, to easily handout appropriate support links to users.
The command !help will show you a full list of these.
 
    Content & Landing Page
Our ingame rules from our forums have been migrated into our Rules of Conduct.
Although we're now featuring less total rules in numbers, they are mainly rephrased and compress more possible cases into single sentences or rules.
Our updated conduct breaches also declare all details about our new disciplinary process. Please make sure to read our updated forms. The last update date is always outlined at the very top of each form.
Here's a total list of our legal forms:
- Terms of Service
- Rules of Conduct (Recently Updated)
- Naming Policy
- Conduct Breaches (Recently Updated)
- Privacy Policy Updated World Boss timer - boss cards with new backgrounds and names. Improvements on all rotation systems such as our news, the info part and screenshots.
This should fix several weird behavior when swiping on mobile phones or when using wide-screen monitors. Scaling improvements for wide-screen monitors, especialy on the screenshots feature. Screenshots now auto-rotate to indicate the touchable carousel feature. Many Security, SEO and Performance optimizations. We've been measuring an average of 50% loading time reductions on tethered mobile connections and up to 60% loading time improvements on desktops! We're happy to have reached an average of 1 seconds loading time on our main page, despite offering a full fledged control panel with dynamic website content/UI.

 
    Control Panel
Reset Gear & Look now also resets the secondary class outfits. Character reset functions are now clearly visible so you can't miss them that easily any longer.
It allows you to unstuck your characters without game master assistance, in case you encounter client crashes. Please make sure to still leave a bug report so we can fix it for everyone. These buttons are available on your character overview at the top left and should only serve emergency cases to keep you in the game instead of waiting for us.
Account registration is now clear, simple and requires much less user input.
We don't want to set unnecessary barriers for new players, and get them into the game asap.
Input fields are now tested live, so it will indicate invalid inputs in red and valid ones green.
 
 
    Database
Our monster and item database is now fully up to date, and displays new useful information.
Updated item database to reflect our latest ingame content. Updated all item descriptions, now supporting all our custom items.
(We're aware that the descriptions are still featuring font colors that are barely readable on our dark background. We're looking into possible solutions) Item and monster images are now updated automatically. Random Option bonuses on your personal items are now displayed. Item listing now features shows its SubType next to the Type. Updated monster database to reflect our latest ingame content, including item drop chances. Monster item drop chances are now more accurate, and reflect the true ingame drop rates for any item type. (there are still some exceptions where the drop rates aren't fully accurate which require further improvements) The guild emblem system has been updated to utilize the new client emblem system. Fixed all Reset Buttons on database filters, so it properly resets given input and reloads the page. Fixed the market (vendor) page and made a handful of smaller optimizations.

We're currently looking into improving our database systems, so that we can deliver even more useful data at your fingertips.
 
    Community Board
Our community board can now also be individualy installed as a progressive web app on your smart phone by adding it to your homescreen. Although the main website app already includes our forums, this is great for those players who're interested into engaging with our community on a daily basis. Just like the website, this feature is dependent on your internet browser and the main differences are that it directly loads into our community board.
We now support Native Sharing! Using the native content share button will initialize your operating system in-built sharing functions. This is especially useful for your smartphone so we can now support all your favorite apps for sharing! We now support Native Push Notifications! It will send push notifications directly to your devices if enabled, just like your favorite apps. It's easier than ever to engage with our community. Review your Notification Settings. Updated community board core systems. Now powered by PHP 8.x and we also swapped our database engine for an overall improved performance. Dark Mode! For all those late-night fans. Checkout the top right corner of this page and hit that little sun/moon button. <--> We've pruned lots of old invisible/deprecated users and content. (deleted over 20'000 spam accounts) We've globally removed ALL user warnings and unbanned lots of banned accounts. Hooray!
There's your second2 chance!  Profile Status Updates have been removed. We've seen lots of users trying to get support through posting status updates, which never made it through to us since they're not easily to be found. Although we offer several social features, we feel like Status Updates belong to the "other" kind of social platforms. Revived lots of old player guides which are frequently visited based on search engine statistics.
We don't want your hard work to go to waste and players seeking information got something to look at! (Added new images to replace broken ones, and adjusted old info that's no longer up to date)  Our announcement/news/events system now features larger background images for an even better news/events presentation. Several improvements for Android and MacOS with icons when added to homescreen. Profile images, preview images, summary sidebar and grid view related images are now lazy loaded. That means that the page is able to load the page and content first, and then starts loading images. This improves the overall community page load performance tremendously. Our Community board now supports .webp image formats to be posted.
 
    Community Login
We want our registration and login process for our community to be as easy and secure as possible.
You now have to login with your e-mail address instead of your username for some increased security. We're now offering 2-factor authentification for your community account, using Google Authenticator!
Navigate to your "Account Settings" and then "Security and Privacy" settings to enable the new security layer.
It will only trigger when you're trying to access from a non-trusted device, so its still convenient yet way more secure! We went through even more tidious API verification processes, so now you can Register & Login using:
Google account
Microsoft account
Discord account
You can also connect these to your existing account in the community account settings!
 
    Community Ranks & Achievements
We're happy to announce that our community board is back with brand new achievements and ranks, based on a gamification system!
This is for everyone who enjoys engaging with our community.
You now gain points based on your interactions with the community board. You level up based on your gathered points, with currently up to 14 levels ready to be achieved! Automatically unlock achievements based on a set of rules.
For example by reporting your first bug report, creating your first player guide, or being with us for a certain amount of days. But there are many more! If less than 5% of our community unlocked a certain achievement, it will be displayed with a "rare" tag. We've also handed out additional manual achievements to hundreds of awesome members, who we believe have absolutely deserved it!  
You think you're awesome too, but we missed you? Give us a little bump.

 
    Wiki
Our wiki is an ever growing asset, now storing over 6200 pages and 1600 articles full with pure knowledge!
Updated wiki core systems Updated Classes page Updated ASPD page (old had wrong data because of the differences between iRO and kRO) Added Soul Reaper & Star Emperor pages Added new 16.2 instance pages Added new 16.2 quest pages Added hundreds of missing pages and updated several old ones.  

News
693 2

August Updates

Reminder: Summer Event

Our summer event is about to come to an end, which includes the additional Fishing screenshot giveaway.
Don't miss your chance to catch something great until the 25th August!

 
    PvP Survivability
We're further reducing the total recieved damage in all player vs player areas, War of Emperium, Battlegrounds and PvP Arenas.
This should prevent most, if not all single shot kills, and give you the chance to react, as it increases the Time To Kill (TTK) for all classes.
We've also made further adjustments to the WoE reward system as we continue to monitor player results.

 
Implemented PvP Arena damage modifier system.
PvP Arenas now better reflect the WoE and Battlegrounds experience which should be a welcome change to all PvP players ou there.
  Adjusted the WoE, BG and PvP damage modifiers for longer TTK. Short and Long Attack damage are now reduced by a total of -70% for incoming damage. Weapon, Magic and Misc Skill attacks are now reduced by a total of  -90% for incoming damage. Visual costumes are now also disabled on PvP and BG maps (not only WoE).

 
    WoE Times
The 2 hour time frame for our WoE sessions have clearly shown us that the main activity only takes place during the last hour.
As such, we're moving all WoE start times 1 hour up. We hope it supports shorter, but more action packed WoE sessions.
This will also shift the WoE rotation by +1 hour.

 
New WoE 1.0 Time Frames (UTC±0):
 Every Week  Wednesday Saturday 15:00 till 16:00 15:00 till 16:00
New WoE 2.0 Time Frames (UTC±0):
 Every Week  Tuesday Friday 14:00 till 15:00 14:00 till 15:00  
 
    Bug Fixes
Fixed temporary skills not clearing from skill tree. [Bug Report#66] Fixed @showcast to also trigger on ground type skills. [Bug Report#70] Fixed wrong item restrictions which got lost in the major update database conversion process. Fixed client crashes related to missing clothing colors for the new mounts. [Bug Report#94] Fixed another issue in the Episode 16.2 quest line which prevented the Hiding Researcher to become visible. Fixed an issue with autobonuses from gear not being triggered properly. Fixed Sealed Randgris Card wrong trigger chance and wrong trigger criteria for casting Dispell. Fixed Sealed Detale Card wrong trigger chance and now properly casts Land Protector on self instead of enemy. Fixed Bijou Card set bonuses. Fixed Costume Hatta Black head location. Fixed Modify Str Boots and Academy Badge bonus effects. Fixed several items that were supposed to be refineable now allow for refinements. Fixed Costume Brilliant Golden Wings not being stored in the correct type section. [Bug Report#84] Fixed RWC Headgear bonuses. [Bug Report#93] Adds missing indestructible bonus Adds missing fixed cast time reductions Adds missing magical damage increase Corrects physical damage increase Fixed Malangdro Culvert and Octopus Cave Instance entry issues related to the new rental item versions. [Bug Report#98] Fixed Warp Agent's warp location to the Heart Hunter War Base [Bug Report#89] Fixed Infinite Space Trader NPC offerings. [Bug Report#95] Fixed Costume Magician Hat Error [Bug Report#91] Fixed a potential server crash cause when using certain commands. Fixed a potential server crash cause for monsters with Attack Delay/Motion of 0ms. Fixed an issue with players joining an active Battlegroungs mode. This prevents from tagging false deserting penalties. Fixed Root of Corruption card effect now only applies to short-ranged physical attacks. [Bug Report#49] Fixed item sell prices not calculated properly when defined twice in our database. This fixes issues related to our summer event fishes not having a sell value. Corrected the Green Maiden monster spawn in Endless Tower. (ID1519 instead of ID1631) Corrected several item descriptions. [Bug Report#104] Corrected world boss names when spawned by the world events. Added several missing refineable definitions for new gear. Added missing Jitterbug Card set bonus. Added missing Overbrand cooldown reduction bonus for the Imperial Glove set. Added custom garment sprites for all new classes that were missing them. [Bug Report#83] Fixed several sprite errors that have been reported to us since the major update.
 
    Skill Updates
Fixed a visual bug related to Soul Reaper's Spirits. Spirits now properly disappear when wearing off. Fixed several inconsistencies with Summoner's Soul Attack skill implementation. Adds visual feedback and fixes [Bug Report#35] Fixed Pressure not applying 3 consecutive hits per cast. [Bug Report#96] Fixed Shadow Trampling not applying its effect on targets around the caster. Elemental Converter is no longer removed when swapping weapons/shields. Frost Nova will no longer damage targets who are standing on Land Protector. Resolved Basilica from failing to work with other unit skills in the area. Marionette Controll will no longer cast onto targets that are either Cursed or in Quagmire. Comet is now a unit skill type and will now behave properly around Maya Card and other unit skill type interactions. Updated the behavior of Stasis to block Songs, Ensembles, Choruses, and magic type skills. Reduced Ray of Genesis cooldown from 3.5 to 2 seconds. Adjusted the cooldown for Inspiration to match latest official updates of 30s + (30s * skillLv). This is an overall cooldown reduction on all skill levels. Magnum Break no longer relies on the HP cost requirement.
 
    Item Updates
Updated Old Card Album content with many new cards. Updated Old Blue Box content with new items. Updated Old Purple Box content with new items. Item Description improvements, fixes and new additions to missing ones. Misc. item fixes and updates
 
     New Items & Monster Drop Rates
This patch includes major changes to monster drop chances which adds many new items to explore, but also mixes up the drop chances globaly. This is the largest item drop update we've ever had, for full details visit our website database.

Global monster item drop update. Adds and removes many items from monsters. Please take use of our website database for up to date information. Updates almost every item drop chance on every monster. (except balanced instances)
Some have been lowered, some increased, others have been moved over to a different monster.  Many card drop rates have been increased officialy, to adapt to these changes, we're lowering our card drop modifier, which brings our item drop rate globaly to x10. This means that card drop rates now range from 0.1% - 2% instead of all being at a fixed 1% chance. This creates a better rarity balance between weak and strong cards and shall also help balancing the current economy standpoint. Updated Tomb of Honor item drops. Some drop chances have been slightly increased. Adds some new item drops to the boss monsters. Includes the new  Cursed Crystal which rewards you with a random amount of  Cursed Fragments. Sidenote: We're currently looking into possible solutions for an Adventure Guild quest system rebalance.

 
    Command Updates
Updated @showcast / @showcastdelay to make them more user friendly. Can now be toggled. So you don't have to re-use the command after every skill. @showcast now shows used skill level and name. @gstorage has been removed. Guild Storage its purpose should be to mainly share items between guild members, not solely as a personal storage extension.
The command removal shall be a step towards that goal. You can still access the guild storage by visiting the respective NPCs.
 
    Boss Monster Update
This was part of the major update but slipped through our patch notes, so here's a follow up to make things right. 
Many old, and/or weak MVP Bosses have recieved a green aura buff, indicating that they only take 10% of all incoming damage. This was part of an overall boss monster enhancement that also improves their reward drops with this patch.
  We've released a client patch which applies the missing aura to all affected bosses. Full list of enhanced bosses.


 
    Malangdo Costume Enchants
Costume enchants are here! Visit Designer Heidam to get started.
We've added a wiki article to reflect all currently available enchants and box exchanges!


Designer Heidam - mal_in01,20,124
The famous designer is willing to exchange your precious costumes into  Costume Enchant Boxes. These include powerful enchant stones that you can then apply to various costumes.
Our wiki entry offers you a full overview on his exchange offerings so you always know which enchantment stone box you're going to get.
  Aver De Dosh - mal_in01,22,113
Our furry friend Aver De Dosh will be enchanting your most precious top/mid/lower costumes using your exchanged enchant stones that you've exchanged with Designer Heidam.
  Lace La Zard - mal_in01,20,107
Look deep into his dizzy eyes while he enchants a small selection of garments.
The friendly frog will make your costume garments in any case worthwile.

We also have a list of more than 190 enchant stones ready for you!
 

Events
1262 6

Summer Event

Summer has arrived in Rune-Midgard, and what better way to beat the heat than by heading down to the water for some good ol' fashioned fishin' fun? The waters all across the land are absolutely rippling with aquatic activity, so what are you waiting for? Grab your fishing rod, bring your friends and let's go!
Wait!
You don't have a fishing rod?!
We'll have to fix that real quick!
 
    How To Start
Head on over to Althea, by the pond, and talk to the Giant Spirit Aegir.
If you give him the money he needs, he'll fix you up a rod of your choice, including some bait.
He's one of the most experienced fishers out there, so make sure to listen to the old mans tips and tricks!
Once you've catched enough big fish, return to Aegir with your top catches to redeem his families' gear!


TIP: Higher quality rods will make it easier for you to catch different variants of fish and goodies, so it's good to have some variety!
They give you different advantages, just like your Lure & Bait, which help beginners to find their way around certain obstacles.
It's possible to unlock even better rods if you get lucky. Talk to Aegir to get further details, tips & tricks on how to go around with your fishing equipment. One of the 2 highest tier rods is available in our token shop in exchange for gRO Tokens.
 
 
    Fishing Spots
Equip your fishing rod and fish your way around Rune-Midgard!
There are fishing spots all over the world, all labelled as Fishing Spot.
Once you see ripples in the water, click on it to start fishin'! Choose your rod, your bait, and cast away!
Areas/towns/fields/dungeons which are nearby, share a total fauna/rewards population with each other!
So if you're feeling unlucky or your friends took out the biggest catches, it might be time to change the area.
This will give the fishes time to re-populate over time, so you can come back later.

TIP: Enable sound effects to find hidden fishing spots. It also helps you additionaly for faster reaction speeds.
It is also recommended to switch your fishing areas after an extensive fishing session, as the fish population will decrease and needs to replenish.
 
 
    Lure & Bait
As mentioned above, you can obtain rods from Aegir, but he also sells some basic lure and living bait.
Based on your choice, the lure/bait may increase your chances of catching Rare Fish by increasing your initial reaction and fight time.
You can certainly fish with the basic lure and rods only, but it won't be easy to catch anything rare that way!
Certain caught fishes may be perfect as a new and bigger bait, which will further help you to catch something even bigger.
There are truly rare encounters in Midgard's seas, so make sure you can catch them!


TIP: Take a close look at everything that you're catching.
You never know what you're going to catch, but using better lure and bait will help you to succeed.
If you're struggling with harder catches, swap your rod and lure to compensate for your skill.
 
 
    Fishes / Sea Animals
There's a huge variety of fishes, trash and other shiny things which you may encounter. But be careful... monsters might be hungry for some more than just a little bait. Some fish types, monsters or other loot might be more rare, depending on your fishing area.
For instance a fishing spot within a dungeon has higher chances for a boss monster to appear, while fields offer a bigger fish population, and towns have an increased amount of trash or gear due to its citizens. There's lots of variety throughout the lands that you can explore!

TIP: Some fish can steal your basic rods and bait even though you have been successful. Upgrading to an advanced rod can help to prevent that.
Some sea animals have swallowed precious treasure for you take out of them.
The faster you have to react, and the faster the fishing action bar is moving, the bigger/better the fish/catch! If you can't hold onto the harder ones, make sure to swap to a better rod and bait combo.
 
 
    More Rewards
There's a big variety of rewards which you can get your slippery hands on.
As mentioned already, Aegir exchanges big fish for his personal gear.

His wife, Ran the Water Spirit is seeking for her lost daughters.
She's claiming that they might appear as weird looking fishes to you.
Return them to Ran, and she will greatly reward you with  Seaside Eggs from the cash shop!

TIP: Ran rewards you with an additional Summer Costume #2 if you can help her to return all of her 9 lost daughters!
The sea & ponds are full with all kinds of treasures to find, so keep on fishin'!

Summer Costume #2
 
 
    Seaside Egg
The summer exclusive  Seaside Egg that's currently available in our cash shop will reward one costume randomly.
Each Seaside Egg will also rewards consumables which range from a variety of character buffs, Bloody Dead Branches, Guaranteed Refinement Tickets, Premium Packages, a Sealed Card Album or a rare Fiberglass Fishing Rod and more.

Common Rewards

Uncommon Rewards

Rare Rewards

Summer Costume #1
Very Rare
 
 
    Fishing Screenshots
Share your fishing experience with the community!
Don't forget to tell us your ingame character name and show us your favourite fishing spot, catch or experience.
The most innovative fishing themed screenshots will be rewarded with some extra  Seaside Eggs!

Get creative, and tell us your story with an image ~
[ Submit your entry as a comment down below ]
 
"Grant me the serenity to accept the size of the fish i catch, the courage not to lie about it, and the wisdom to know that none of my fishing buddies would believe me anway."
 

News
571 6

Survivability

PvP Tests
With our recent Major Update, survivability in all PvP environments have become a real challenge.
Based on player feedback, we're currently testing some balancing changes in both War of Emperium and Battlegrounds.
Healing Consumable restrictions in War of Emperium and Battlegrounds environments have been lifted.
Just like in the original WoE experience, you can now use healing pots. We've adjusted the WoE and BG damage modifiers.
Short and Long Attack damage are now reduced to 60% (prior 80%) of your total damage.
Weapon, Magic and Misc Skill attacks are now reduced to 40% (prior 60%) of your total damage.
This is an additional damage reduction of 20%. We've lifted our custom restriction on the Old Headgear series for all PvP related content which was missed out during the Major Update. Abracadabra restriction has been lifted on GvG maps (WoE). The WoE Reward system recieved first balancing changes. This should at least prevent the very low rewards we've had during our first WoE. We're still gathering more statistics to sum up for a final balancing update. Especially during these balance test phases. These are experimental changes to mainly increase the survivability aspect of PvP, and may be further adjusted.
Please note that PvP Arenas do not offer global modifiers, as such they're not affected by these changes. PvP Arenas might recieve a follow-up update once we're happy with the WoE / BG balance.
We're keen hearing your feedback.
 
    PvE Tests
Just like with PvP, our PvE content like harder difficulty instances have become harder to survive.
To adapt to these changes, and to reflect the official experience, we've made the following experimental adjustements.
Healing Consumable restrictions in instances and other special PvE areas have been lifted.
Just like in the original PvE experience, you can now use healing pots. Removed the skill Axe Tornado from Varulfur the world boss. These are experimental changes to increase the survivability aspect of PvE, and may be further adjusted.
Please share your latest PvE experience with us.
 
    Bug Fixes
Fixed an issue in the Episode 16.2 Quest line, which prevented the NPC Kronecker G. Heine from triggering the next quest part. We've fixed some bugs in the Refiner User Interface.
There were rare cases that you weren't able to continue refining because the interface was refering to the last used item. Fixed Costume Magician Hat error. Thanks to [Bug Report #91] Fixed several sprite errors and applied various client interface improvements. We've restored all lost guild storage items, of guilds that have been reported to us.
Thank you for your patience.  

News
366 4 2

Guild Storage

Guild Storage - Item Loss
It has come to our attention that there was a critical issue, which possibly deleted some of your guild storage items.
We're deeply sorry about any inconvenience this may have caused, but we're here to help you!

To anyone who's affected, please reach out to us by creating a new Support Ticket.
Don't forget to tell us the affected Guild Name(s), and we will do our best to restore all lost items during our next maintenance.

How do you know if you're affected?
Only if the guild storage had stored more than 500 items,
and someone accessed the guild storage during the time frame between:
-> after the Major Update and before the latest Server Maintenance <-

If you haven't accessed the guild storage during this time frame, or you've never had stored more than 500 items right after the Major Update, then you're not affected.
 
 
    Bug Fixes
We've been busy fixing bugs, thanks to your reports since the Major Update took place.
Temporarily re-implemented the guild storage skill customization to allow up to 600 items in total for your guild storage.
This solves further item loss for now, until we've found a final solution for the issue. Temporarily added @gstorage command back to all players, since this change wasn't announced and slipped through our testing bench.
We're planning to remove this player command eventualy, because the guild storage is mainly being abused as a personal storage.
As such there are many guilds solely for the purpose of storage increase, not as an actual guild.
We would like to prevent that and will follow up with a final solution later this year. Fixed a map server crash that was related to our latest Emperium Breaker instance changes. Fixed client crashes with a hotfix, that were related to a complex client customization to allow more hairstyles. Most custom hairtsyles are currently not available due to this fix, and we will follow up with a final solution at a later date. Fixed client crashes with a hotfix, that although it might still display missing file errors, you'll now be able to continue playing.
We're aware that some of our custom robes are currently not supported on some of the exotic and/or new classes, and are working on a patch. Fixed the atiumdag.dll error that was haunting AMD video card owners since years. Although this crash still seems present on official servers due to delivering an outdated dbghelp.dll, we were able to fix the issue eventualy. We've recieved a false positive (anti virus) report affecting specificaly our patching process for the major update. We've already reported the false positive to all known anti virus distributors and have been recieving positive feedback so far. Make sure your Windows Defender is fully up to date so it no longer triggers a false positive. Our full game download is not affected by this. Increased the zoom-out possibilities with the new client just like before the major update. Fixed Old Glast Heim instance creation for normal mode. It wasn't accessible before. The Hypnotizer now re-applies your platinum skills after a skill reset. So you're not missing out on them after a reset. Removed slots from some lower headgears that we've missed druing the Major Update. Fixed Bronzering Card effect for Full Buster which didn't work on Rebellions. Adjusted minimum base level requirement on all custom gear that was above lvl 99 down to lvl 99.
This prevented 2nd classes from being able to wear lots of custom gear. Fixed several custom equipment requirements which disallowed Kagerou/Oboro and Rebellion to wear them. Fixed Chest of Ascended Crafting not rewarding the promised 10 pieces of Blacksmith's Blessing Added the missing Battlegrounds Deserter Quest log entry, and adjusted its old ID to not overwrite a new official quest. Fixed Stylist which didn't allow Summoner to access all available clothing colors. Small improvements in the Infinite Space instance, to prevent warp portal generation errors when reaching level 50. Fixed Octopus Cave issue which prevented players from entering the instance despite having the stick inside their inventory. Several item description fixes.
 
    What's next?
While most major issues have already been fixed, we're still doing our best to keep up with your bug reports and support tickets.
That's our daily business and will continue as usual.

PvP
We've seen some concern surrounding the current PvP balance, especialy within the PvP Arena.
Please note that the basic PvP Arenas have no damage modifiers applied, as such you're feeling the full strength of your opponents.
Which means that, if you're not fully prepped against specific attacks, you're most likely going to die in a big blast.

WoE and Battlegrounds however feature global damage reduction mechanics. While it partly helps, it's still a big difference to what we've had before. Our community is currently discussing the overall survivability aspect of PvP, and we're keen to hear your feedback too.
It also opens the question if we're going to lift the healing item restriction for both WoE and BG. Which would make sense, considering that we're now following the official class balance. So let us know what you think.

PvE
Now with the reduced character HP, and some boss monsters recieving only 10% of your total damage, things have changed drasticaly.
We're aware that some instances or boss fights are possibly no longer as exciting as before, while others have become a real challenge.
Please let us know if you're having a blast, or if specific experiences are worse than before.
Just like with our PvP content, we're listening to your feedback.
Yet again, the lifting of healing item usage within instances might be a worthwhile discussion for our community.

Adventure Guild
Our daily quests have not recieved any rebalance just yet. We're aware that especially the taming item drop change has increased the hunting difficulty, and we're planning to adjust them.
However we're currently in front of another major monster item drop update, which will affect more than 17'000 item drops globaly.
This update will bring our monster drops up to date, based on official information.
Together with this upcoming update, we'll be taking a closer look at a full Adventure Guild re-balance.

Summer Event
Yes we're still going to have our annual summer event, which has been simply delayed!
We're currently focusing on bug fixes and will follow with the event shortly after.

Website
Our website, forums and wiki faced lots of great changes during the course of the Major Update.
We will be sharing full patch notes when we've worked out some left-over bugs.
 

×
×
  • Create New...